integrations: money in, tracking, errors, sign-in, speed
sheleg-dev
The integration layer a product reaches once it has users: Stripe subscription billing reconciled into your own database — checkout, renewals, seats and proration, refunds, claim-first webhook idempotency, reconciliation and price drift; crypto payments that survive under-payment, duplicate webhooks and rate drift; GA4/Ads/Meta/LinkedIn under Consent Mode v2; Google sign-in with the account pre-hijacking guard, and the server-side Google auth surface; Core Web Vitals work that moves the score, and Sentry error tracking wired so it does not forward your own credentials to a third party and so a stack trace names the commit that caused it.
Install this pack on its own, or use it with the ssheleg harness.
What it ships
Each name below is an entry point an agent can be routed to.
Shape: static. Each integration is a fixed sequence of seams; nothing decides its own next step.
stripe-billing
Use when connecting a product to Stripe, fixing a payment bug ( ), or auditing a live integration: checkout, renewals, seats, proration, refunds, cancellation and the cancel-step coupon, the portal, and the webhook that turns a payment into an entitlement. Covers Stripe's agent toolchain, the pinned API version, SDK retries, price resolution, claim-first webhook idempotency, what billing_reason decides, cumulative refunds, the cancellation field flexible billing_mode moved, retention eligibility Stripe cannot express, and write ordering with compensating reverts. Not for choosing between Stripe products (stripe-best-practices) or reading Stripe docs (stripe-docs).
crypto-payments
Use when adding or auditing crypto checkout, crypto top-up, or payment webhooks — where a payer sends the wrong amount, a webhook arrives more than once, and the rate moves between quote and transfer. Covers invoice lifecycle and status mapping, webhook signature verification and the JSON-escaping trap, idempotent processing, IP allowlisting behind a proxy, CSRF exemption for callback routes, the conversion buffer, reconciliation fields, credit waterfalls, refund and AML-hold states, local development with a tunnel and signed mock callbacks, a test matrix and a security checklist. Not for card billing — use stripe-billing.
error-tracking
Use when wiring error tracking into a product — adding Sentry to a service, deciding what a DSN is and where it may live, keeping secrets out of events before they reach a third party, tying releases to commits so a stack trace names the change that caused it, or judging whether a green health check means anything. Covers the Sentry SDK options that matter for a backend, the two different tools both called sentry, the auth-token taxonomy and which kind can create a project, and the MCP server with the config channel it belongs in. NOT for judging an agent's trajectory (agent-evals), triaging tickets in a tracker (your tracker's own triage skill), or choosing an uptime vendor.
ad-tracking
Use when setting up or modifying ad pixel integration, conversion tracking, consent management, purchase event tracking, retargeting audiences, or auditing an existing advertising analytics stack. Covers Google Analytics 4, Google Ads, Meta (Facebook) Pixel and LinkedIn Insight Tag in web applications: Consent Mode v2, standard events, e-commerce tracking, advanced matching, Enhanced Conversions, CSP configuration, user identification, cross-device tracking, and GDPR/DMA compliance. Not for running the ad campaigns themselves.
google-signin
Use when implementing, reviewing or debugging Google login / sign-in / sign-up on a website — wiring the GIS button or One Tap, verifying Google ID tokens on the server, linking Google to existing password accounts, or fixing. Covers GCP OAuth client setup, backend ID-token verification, three-way account linking with the pre- hijacking guard, login-CSRF defense, nonce/replay protection and a mandatory security checklist. For the broader library surface use google-auth instead.
google-auth
Use when a server authenticates to Google in a Node.js or Python application — OAuth 2.0 flows, verifying Google ID tokens server-side, service account authentication and keys, Application Default Credentials, Workload Identity Federation, API keys, or working with google-auth-library (Node.js) or google-auth (Python). Covers server-side ID token verification and security best practices. For end-user web sign-in only, use the google-signin skill instead.
frontend-performance
Use when building or auditing web pages for performance — running PageSpeed Insights, optimizing Lighthouse scores, fixing render-blocking resources, reducing bundle size, improving load times, or diagnosing slow page rendering. Covers Core Web Vitals (LCP, INP, CLS) and the Lighthouse diagnostics beside them (FCP, TBT, Speed Index), font loading strategies, CSS animation compositing, JavaScript bundle optimization, cache headers, code splitting, Content Security Policy, image optimization, and the contrast and heading issues that move a Lighthouse score. Not for visual design or conversion work.
Install just this one
Every pack installs standalone. The whole family is one command.
npx skills add ssheleg/sheleg-dev
claude plugin marketplace add ssheleg/sheleg-dev && claude plugin install sheleg-dev@sheleg-dev
When the agent reaches for it
These are the rules the family writes into your agent's own instruction file — verbatim. Each one states the rule, the boundary in both directions, and the phrase that declines it.
/sheleg-dev — what it runs on to charge, track and sign in
- when: money, tracking, errors, sign-in or speed is being wired
- decline it: no wiring
If sheleg-dev is installed, WIRING integrations goes through it — cards (stripe-billing), crypto (crypto-payments), pixels/server events (ad-tracking), errors (error-tracking), sign-in (google-signin, google-auth), speed (frontend-performance). The webhook proves payment; the redirect only a browser. Share one event_id across both event channels or count revenue twice.
The boundary. NOT through it: paywall behavior/tiers (super-ux), checkout look (sheleg-design), words (copywriting), price (a business decision, never a skill's).
Refusal phrase: "no wiring" or «без обвязки» — avoid «без интеграций»: интеграция triggers task-pipeline.
Among the routers: super-ux owns the payment step; sheleg-dev its charge.
The rest of the family
super-ux v0.59.1
Scenario-driven UI development: a versioned design chain in docs/ux/ — the product vision, personas and jobs, user flows and the paid-acquisition funnel among them, a screens-and-states map with Figma frames…
task-pipeline v1.90.2
Full-cycle delivery orchestrator: an intake grill turns the request into a complete brief, then ten gated stages carry it from docs to acceptance, refusing to advance until each gate passes.
agent-sync v1.21.5
Coordination plane for concurrent agents: leases with a TTL so two agents cannot claim the same work, race-free id reservation, a run journal and a generated board, over a pluggable knowledge cloud.
make-skill v0.29.2
A skill that builds skills: create, retrofit, audit and publish agent skills and Claude Code plugins
sheleg-design v1.64.0
The taste layer: cinematic scroll-driven landing pages (one scroll clock, motion that degrades to calm, WebGL particle formations), product-UI style packs with a ready token layer each, and the Figma border
seo-aeo-audit v0.26.3
Evidence-first website audit for search and answer engines: ten tracks from crawl access to AI citation mechanics, every finding backed by an observation and every recommendation tiered, ending in…
agent-stack v0.25.5
Production patterns for AI agent systems, in four skills. The orchestrator: tool-calling loops that survive context pressure, pipelines with human checkpoints and resume, provider routing with fallback…
telegram-dev v0.2.2
Telegram, split by the API each surface actually speaks, in three skills. telegram-bots covers the official HTTP Bot API
xr-dev v0.3.2
Quest product delivery from platform choice to launch and operation, with stage owners, evidence gates and next actions.
web3d-dev v0.1.2
Realtime 3D on the web with three.js and React Three Fiber, in three skills split by the question. web3d-runtime owns how the scene runs